Welcome! Please login or Register

Reply
#1  
Old 2·12·2007, 22:04
cp_labor
By Drunken Gun, 007
Game:
Team Fortress 2
Map Type:
Control Points
Released:
1·12·2007
Ideal Team Size:
12
Teams:
2
Downloads:
731
Prior Version:
cp_labor_b3
Click image for larger version

Name:	cp_labor-1.jpg
Views:	170
Size:	161.4 KB
ID:	9016  Click image for larger version

Name:	cp_labor-2.jpg
Views:	114
Size:	131.6 KB
ID:	9017  Click image for larger version

Name:	cp_labor-3.jpg
Views:	101
Size:	165.7 KB
ID:	9018  Click image for larger version

Name:	cp_labor-4.jpg
Views:	92
Size:	115.2 KB
ID:	9019  Click image for larger version

Name:	cp_labor-5.jpg
Views:	120
Size:	161.4 KB
ID:	9020  Click image for larger version

Name:	cp_labor-6.jpg
Views:	114
Size:	145.0 KB
ID:	9021  
Quote:
TF2 Granary/Warpath Style Map
Author: John "Drunken Gun, 007" Fuller
Contact: imaginationdirect at gmail.com
Steamid: idrawzalot

BLU and RED have once again discovered each others' clandestine bases, coincidentally located directly nextdoor to one another! Defeat your colorfully clad opponents and take their base by force lest ye have yours taken first!

Special Thanks to Jason "Murder"
Bowser Koopa and the BFF & [1-UP] Clans
[**** and Balls] Clan - i am Admin


Cap all 5 points in sequence. Locked points may not be capped.

------------------------------------------------------
**UPDATE 12/1/2007**
FINAL VERSION RELEASED

I'm proud to release the final version of cp_labor. I've done what I think will finalize the streamline of gameplay, with some of the following changes to the map from b3:

-Central cap time is now slightly shorter
-Final cap time is slightly shorter
-All progressive respawns are now exit-only
-Final polishing on lighting, models, and textures

Thanks to everyone who playtested and gave me prompt feedback.
Enjoy!



Special Thanks to Jason "Murder"
Reply With Quote
#2  
Old 18·1·2008, 21:11
Location: Australia
Posts: 5
View Steam Profile
[Fv]heeeysa heeeysa is offline
Member
Absolutely terrible map. Small corridors/rooms = instant fail. Didn't think there would be anything worse than dirtwork and they we played this, which proved me wrong.
Reply With Quote
#3  
Old 19·1·2008, 01:11
Location: Adelaide
Posts: 245
View Steam Profile
COOL CAT rec! rec is offline
ozfortress columinst
www.gamers-underground.com
It's easily the best out of science/labor/junction imo.
Reply With Quote
#4  
Old 19·1·2008, 05:01
Location: Sunshine Coast
Age: 21
Posts: 145
View Steam Profile
PandaN's Avatar
PandaN PandaN is offline
Member
PanadaN SwifT
Quote:
Originally Posted by heeeysa View Post
Absolutely terrible map. Small corridors/rooms = instant fail. Didn't think there would be anything worse than dirtwork and they we played this, which proved me wrong.
Is this some in-joke that I'm not aware of - or does this guy honestly have downs?
Reply With Quote
#5  
Old 19·1·2008, 12:14
Location: Canberra
Age: 24
Posts: 10,120
View Steam Profile
mercury's Avatar
mercury mercury is offline
/(bb|[^b]{2})/
New member, we have no history of him.
ozfortress.com is constantly evolving. we appreciate your feedback!
Reply With Quote
#6  
Old 19·1·2008, 12:39
Location: Victoria
Posts: 13
View Steam Profile
[GaC].vuduu. vuduu is offline
Member
he's right though
Reply With Quote
#7  
Old 19·1·2008, 12:47
Location: Wollongong
Age: 22
Posts: 445
View Steam Profile
nsf.jth jth is online now
Member
It's a little small if you ask me, especially from the middle cp to the next.
Reply With Quote
Reply
Thread Tools
Rate This Thread
Rate This Thread: