Welcome! Please login or Register

Reply
#1  
Old 28·11·2008, 08:51
cp_observatory4
By Icarus
Game:
Team Fortress 2
Map Type:
Control Points
Released:
27·11·2008
Ideal Team Size:
16
Teams:
2
Downloads:
23
Prior Version:
cp_observatory3
Click image for larger version

Name:	cp_observatory40001.jpg
Views:	15
Size:	362.5 KB
ID:	10371  
cp_observatory4

Download from FPSBanana
Download from TF2Maps
Download from Ozfortress

Gravelpit with a Steel twist:
Welcome to Observatory! I was inspired by Steel, but noticed some negativity towards it over it's complexity. I also love Gravel Pit, but wanted to make a map where there was more incentive to defend both A and B.
My goal in Observatory is to have a map with deeper strategic value within a rather simple layout. BLU gets to choose what kind of advantage they want when assaulting C, and RED must shift their forces to counter BLU's assaults. Just remember, a team that only defends C is bound for failure!
I hope you enjoy my first map!



Objective:
- RED team wins by defending C.
- BLU team wins by capturing C before the time runs out.



Other Notes:
- Capturing A opens a path directly to C
- Capturing B destroys RED's bridge to C, and opens additional paths to the control room
- C cannot be captured until either A or B is captured.
- RED team cannot regain control of a point once BLU has captured it.









I did not really want to release another version, but this came with several requests to make Point C easier to defend.

Changes for Version 4:
-Edges of the fences on B are now more distinguishable
-Moved pickups on B more towards defenders
-Removed first floor interior hallways
-Reduced cap time on C


Special thanks to everyone, especially the [-Q-] clan and the Dejavu clan for their continued support.
Reply With Quote
Reply
Thread Tools
Rate This Thread
Rate This Thread: