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Old 1·10·2009, 16:49
cp_sawblades_b4
By E_K, CrashnBurn(textures and models)
Game:
Team Fortress 2
Map Type:
Control Points
Released:
1·10·2009
Ideal Team Size:
6
Teams:
2
Downloads:
37
This map is considered a BETA. Keep an eye out for the final version!
This is 5 point map like cp_granary in arena_sawmill style. Cap time and timer are the same as on cp_granary. There are 2 saws on central point.




Version history:

b4

* I think fps problem is fxd(need more tests)
*right way from cp 1\5 to cp 2\4 is wider now
*added a wall on cp 2\4 near windows for fix demo spaming and for more fps
*added one more way on central cp
*added door on cenral cp upstairs for fps optimization

Updated to b3

*renamed the map to cp_sawblades
*fxd hud(blue - left, red - right)
*reworked respawns at 1/5 point
*added player clip on high area and area over gates on 2/4 point
*stairs upstairs on 2/4 point is now inside the building
*middle upstairs are now separated
*roof is now higher in the middle
*one log in the middle with small HP
*added more arrows
*changed resupply when you cap 2/4 point, now resupply is on enemy side of the map
*fxd some sticky places
*added 3DSkybox
*some cosmetic changes

Update to b2

*fxd blue base texture problem
*fxd problems whith shadows in some places
*added wood pile near 1\5 point.
*added props on 2\4 point to jump on it on 2-nd floor
*some retextured blue 2-nd point for make it more blue
*some change with small ammo and smal healthkit on centr. Now are like this
ammo

HP O HP

ammo
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