Map author: Zipok
Straight copypaste from etf2l.org
cp_wildmire_b1: A Badlands-style control point map, which features the brand-new custom Swamp theme by the TF2maps.net folks.
And here is what some people have said about the map!
“yoyotech. Springer: looks great”
“Zipok: The most fun to play map I’ve ever been making!”
“nautti: I really like the fresh look and feeling in this map. There are many little details and tricks for different classes to find and use. There is some height differences, few different routes and lots of sneaky stickytraps. I really give the credit for these guys that they have tried to create a good 6vs6 map for competetive games and they sure have succeeded in that.”
“dunc: tarmo’s new map looks quite good”
“Fragga: who is tarmo”
DOWNLOAD b2:
http://www.nocrits.com/maps/cp_wildmire_b2.rar
SCREENSHOTS:
http://koti.mbnet.fi/tmalmi/wildmire/ (outdated)
360° PANORAMA PICTURES:
CP1 –
http://koti.mbnet.fi/tmalmi/wildmire/CP1.mov (outdated)
CP2 –
http://koti.mbnet.fi/tmalmi/wildmire/CP2.mov
CP3 –
http://koti.mbnet.fi/tmalmi/wildmire/CP3.mov
Thanks to:
Tarmo- : His work with the map has been really important (especially the visuals on cp2!) Without him the map would still be in alpha. He has the useful skills and contacts a mapper needs which I happen to lack.

Earned my respect here, thanks!
Arnold
Catching Bullets-team
ETF2L.org
Petsku
Springer
TF2Maps.net
TF2.fi
Finnish pickup players
All those who helped with pre-beta versions.
Jonni
P.S. Remember that this is still beta. bugs may be lurking somewhere, and the map still completely lacks something like spectator cameras and a 3d skybox. All the issues are something that will get sorted out eventually during the progress towards the finalized version. But for now, I ask you to inform us about things you feel to need a fix here, and just to enjoy the gameplay the map provides.
EDIT 29.11.2009:
Here you are: cp_wildmire_b2 is out. The main reason for this update so soon after _b1 release was the base (first cp), which has seen a complete remake. I’ve also tweaked some other parts a bit, but the fine-tuning part is yet to come.
Enjoy the new layout! I like it a lot more than the older one.

Feedback is still appreciated, and if anyone gives the map any playtime, I’m glad to spectate if possible.
Changes from _b1 to b2:
- Total remake of cp1
- Some tweaks to playerclips here and there, also the rocks at the cp2->cp3 choke have been slightly modified.
Download:
http://nocrits.com/maps/cp_wildmire_b2.rar