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Old 11·09·2009, 13:48
koth_hydro_bowl_b2
By Dormedas
Game:
Team Fortress 2
Map Type:
Control Points
Released:
10·09·2009
Ideal Team Size:
12
Teams:
2
Downloads:
7
This map is considered a BETA. Keep an eye out for the final version!
The map is a conversion of the satellite part of tc_hydro to king of the hill game mode with balancing work.

Some changes from the original:
-- 4 bowl exit doors
-- Full underground ring
-- RED spawn in caves
-- Auxilary spawn for current non-point holders.
-- BLU spawn pushed back to match RED's
-- Extension of BLU's battlements.
-- Top of the assaulting hill on RED's side blocked off.

Changelog from a3/b1:
  • Spawn doors can no longer be shot through >.>
  • Red spawn's hallway to the underground ring has been widened and altered.
  • Further detail on RED's spawn area.
  • Moved the truck in front of one of RED's spawn doors to the RED side's battlement hill.
  • Fixed the auxilary (loser team) spawn to be disabled by default. (oversight)
  • Added default Hydro inside and outside sounds!
  • Fixed small detail consistency errors.
  • Fixed RED being able to access BLU spawn by the battlement door if it was held open for them.
  • Added a purely cosmetic area below the bowl.
  • Fixed some small areas where you could STILL see through the map. (These areas couldn't be exploited)
  • Numerous other minor fixes

I suppose you may want screenshots:
http://img24.imageshack.us/img24/775...b2cavern00.jpg
http://img22.imageshack.us/img22/775...b2cavern00.jpg
http://img4.imageshack.us/img4/7751/...b2cavern00.jpg
http://img4.imageshack.us/img4/5583/...2cavern00n.jpg
http://img33.imageshack.us/img33/775...b2cavern00.jpg

Download:
Mediafire (Recommended)
FPSBanana
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