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#1  
Old 25·12·2009, 11:54
rj_training
Game:
Team Fortress 2
Map Type:
Skill
Released:
24·12·2009
Ideal Team Size:
10
Teams:
1
Downloads:
114
Credits:
The man who deserves the most merit is Nightman. Aside
from holding my hand and teaching me how to tie my
shoes, he's helped tremendously in the testing of this
map,and not for him the release date would still be
pushed. Following up are my other peeps ElysiumPlain,
ManBearPig, Drexen, and of course, Wonderwall. Most
textures were created from the author(s) of the CNCR04
texture pack, many thanks to them.

Description:
10 Beginner jumps, 8 Advanced jumps. The idea behind
the map was to create an environment where new players
and experienced players could converse on the same turf.
The map was not designed toward experts, and instead
caters to the inexperience, with the beginning jumps
focusing on specific skills, and advanced jumps upping
the ante. Enjoy and have fun. Any questions or comments,
feel free to contact me.

Note: This map has just about the maximum amount of models allowed to use. What this means is that on servers with lots of plugins, some may need to be disabled.

Screenshots:







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#2  
Old 25·12·2009, 22:15
Location: Perth
Posts: 75
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fatcraftman's Avatar
TtS.fatcraftman fatcraftman is offline
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#bogan
Dl'ing now. Looks fun. Always need more jump maps.
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#3  
Old 25·12·2009, 23:18
Location: Australia
Age: 19
Posts: 240
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Vince Noir's Avatar
mcOhnD! Vince Noir Vince Noir is offline
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Good map, I struggle immensely at bits: length quad jumps can kiss my arse. Also that stupid step jump; i swear i bumped into the side of the landing like 15 times before I hit it.
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#4  
Old 26·12·2009, 19:55
Location: Auckland
Posts: 668
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shooting's Avatar
jkshooting shooting is offline
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Also known as shootmyself, shooting, rexHUNTfishingHUNT, rakuraku
got to area 10/11? then started gettign smashed
Quakeworld is the best game ever.
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#5  
Old 27·12·2009, 05:25
Location: United States
Posts: 4
cownaetion cownaetion is offline
Member
Hey, thanks for playing, appreciate it. There's a video someone made from the ETF2L forums for anyone who is interested:

http://www.youtube.com/watch?v=q9_E5faIHOw
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#6  
Old 28·12·2009, 18:11
Location: Australia
Posts: 111
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ϟ.fane fane is offline
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Also known as Noodles=Ladies
great map! can't do nearly 1/2 the jumps though haha.
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#7  
Old 31·12·2009, 18:44
Location: Australia
Posts: 499
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cafpow's Avatar
cafpow cafpow is offline
Member
Also known as Misao-chan, Looksee, gd
also known as indecisive fuck
read the title as br_training and got scared at first, good fun nice work!
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#8  
Old 11·02·2010, 22:36
Location: United States
Posts: 4
cownaetion cownaetion is offline
Member
I apologize for the bump, but after a Valve update broke the map I’d just like to post a reference to the second version, so if anyone stumbles upon here they do not get the broken version.

Version 2 fixes/changes:
+ Reduced the amount of models, fixing Valve's update and making the map server-friendly.

+ Redid the lighting. Couple testers think it looks better than first version, so that's a plus. The lighting isn't uniform across all the jumps. Some will be a bit brighter or more dim.

+ Fixed that stupid texture on the ledge of Adv Area 2.

+ Fixed Beginner Area 4 Part B, vertical quad-jump up a wall. Added a pool of water at the bottom of the wall, making falling damage irrelevant and less prone to dieing.

+ Removed all the doors (biggest complaint about map) except on two jumps (due to performance). Added triggers in front of remaining doors to open before reaching it, making them less obtrusive.

+ Cut the amount of particles by half ( I think I only came across one person who had a problem, and even though the particles can be turned off, just a precaution).

Known Problems/Bugs:
+ Beg Jump 4 can be done with 3 good rockets, but it's a beginner jump so that's okay for lee-way.

+ Beg Jump 8 - if standing in front of door for more than a few seconds will start to nodraw. Works fine if jump is compiled by itself, but altogether it doesn't so I'll puzzle it out some other time. Other doors react fine, and no, a copy/paste didn't solve it either. (read: not a big deal right now so not worried)

Download:

http://www.fpsbanana.com/maps/120543

http://www.bystudios.info/games/tf2/...j_training.zip <-(The archived name is kept so the link is kept alive since it has been posted elsewhere by other people, but inside is the second version)
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#9  
Old 14·02·2010, 15:05
Location: South Australia
Posts: 1,415
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DoctoR.'s Avatar
envy.DoctoR. DoctoR. is offline
Member
Also known as Doctor., DoctoR., Invalid.
<@Feresar> DoctoR is so cute, I could have sex with him for weeks
wow, the advance arenas look fucking hard.

will be sure to check this out when i get tf2 back -______-

loved the timing in the music to the last arena ahahaha
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#10  
Old 15·02·2010, 01:59
Location: Australia
Age: 19
Posts: 159
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goodchip's Avatar
goodchip goodchip is offline
Member
Also known as Chippy01
quad length jump is ridiculous, im fairly sure i ragequit after about 10 minutes of trying
div 7 pub rand
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#11  
Old 16·02·2010, 01:48
Location: Newcastle
Posts: 1,447
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go!geomanis geomanis is offline
Not Amazing Member
#GO! <--- please idle our irc m8s. It exists now, promise!
Its not really that difficult for a rocketjumper. Maybe add a few more difficult jumps at the end, the only one i couldnt do was the bloody one at the end that reminded me of jump_pagoda, where you have to shoot yourself on the wall and go up only slightly higher each one, the last jump in pagoda that is.
Quite an amazing fellow.
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#12  
Old 16·02·2010, 05:24
Location: United States
Posts: 4
cownaetion cownaetion is offline
Member
Would of loved to add more jumps, but the map is too big and I had to remove jumps just to even make it playable. The focus wasn't on hard jumps, just emphasis on specific skills. My next map will be a concept map and will be for the experienced RJers only.
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#13  
Old 16·02·2010, 16:28
Location: Australia
Posts: 337
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C h r i s's Avatar
moxie.C h r i s. C h r i s is offline
Member
love the map, could complete it but it did take a while to nail some of the advanced ones, last one and the FUCKING CURVE ONE WHAT THE FUCK took me the longest. Good map, nice styling. 10/10
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