
4·10·2005, 06:00
openfire_lowgrens
By Preston Glenn
- Game:
- Team Fortress Classic
- Map Type:
- Capture the Flag
- Released:
- Ideal Team Size:
- 8
- Teams:
- 2
- Downloads:
- 589
From a little research i found that one of the classic TFC maps was one of the OpFor TFC Map Contest winners, and was distributed with OpFor. Just a little fact

.
openfire_lowgrens is one of the most played 2v2 map in the world, possibly only second to its big brother, openfire_l. The difference between the two maps being that of a reduced grenade count in the resupplies.
This map revolves around fast paced, spam filled, action and should not be mistaken for a defensive map. This ofcourse has lead to clans attempting to play it 5/3 (5 defense/3 offense) in an attempt to reduce the cap rate. This generally works well, but does change the way the map should/would/is designed to be played. FAST!
Defense setups in Australia/New Zealand generally revolve around a hwguy top lift/lasers, soldier at switch, engineer's sentry on the spawn catwalk and then defending water/balcony, demoman piping the switch and then the flag. Offense setups will almost always have a scout and 3 medics on offense and has proven to be the fastest, most effective team in the past.
The major tip for defense is to not hold ur finger on the grenade buttons, and for offense to not be so concerned with dming anything other than the demoman and focusing on speed between deaths.
The map itself allows for 3 entrances into the base and 3 to the flag. An offense player can enter the opposition base through the balcony or through the non swimmable water entrance or the main entrance towards the switch. Offense must get the lasers down by pressing the switch before getting the flag "out" and on the way towards a cap.
An okay map that can get frustrating with a mediocre PC/Internet Connection. 3/5 Overall.
In regards to learning the map, an ideal offense demo to watch would be
RiZZo representing Finland against Sweden.