
6·05·2007, 09:00
- Game
- Team Fortress Classic
- Created
- 30·11·2004
- Downloads
- 301
Crosshair pack Texture
by equ1n0x
I finally finished them off and made them public to anyone who has been looking for them. Basically I started playing quake a while back and realized my aim got way better using a small dot as a crosshair. I wanted to do this in tfc as well. The downside was, at the time, I used r_drawviewmodel 0 and wouldnt be able to tell which weapon I had out. I came up with a color scheme to help me differenciate between weapons easily. No class has two of the same color for each weapon. I use the quake 3 hud and I included a pack to take advantage of its ammo icons.
also note that the crosshairs in the image are not the same size as the ones in game. they are very very small with a black border around them.
*note* can an admin put the proper type/subtype in, thanks.